How does judo combo combo? -DB Game Network

Friends of “DNF” may encounter problems with Judo combos. The editor of DB Game Network has compiled some common problems for newbies:

Some monsters can be connected, some monsters cannot be connected, and some monsters are pseudo-connected with PK, they must be connected (except when PK is protected). Or there is a more stable way to use the back throw, and it can be connected all the time. It can basically be connected. In addition, the back throw can also be connected to the spiral throw, and you can pick up xxxx. The premise of the wall is that you are not using the arm armor. You are talking about back throwing + throwing. You can connect it without adding anything else. This is the most basic method of judo. It’s rhythmic to practice well. ~It’s fine if you have mastered it~ I’m telling you about my usual combos~ Jumping up whirlwind leg + hollow hammer + x + back throw (if you can’t protect it, continue to connect) xxx + hook + back throw + throw or spiral comet fall Actually, I don’t think there is too much fixed combo routines in Judo. It’s best to adapt to the situation. I have learned from countless actual combat experiences. If you don’t fight for nothing, don’t fight with roaming and ignore other professions, we are uncle killers~! The so-called omnipotence is to brush the picture and add PK to be practical~ Back drop 20 full cancel back drop to strengthen 10 level full throwing skills to strengthen 10 level full (to attract a large monster to eat a crit and then a spiral comet to fall, cool you to go) Go to T1 Level (I haven’t tried the heightening) Lower T1 level (I haven’t tried the heightening) The first 5th level cancels the violent catch full (some heroes pointed out that the judo must be full, so I changed it) Move the catch at least 3 levels, how much later It’s better to add more King Kong 10 level, full 1500 defense, 55 body, barbaric level 1, sand throwing level 1, uppercut, level 5 cancellation (I heard that the heightening effect is better, if you have more SP, add it). Eagle tread 5 level must be added (One is for the whirlwind leg and the other is for the big hammer) The whirlwind leg is level 1 to kill the bloodless or receive the sledgehammer, the necessary skill for killing and surpassing the goods. The sledgehammer is full (not filled, the SP is not enough, the use of the sledgehammer is found The frequency is more than the front shot, whether it’s the picture or the PK, so I think it is the best to fill up, the attack is higher than the front shot. Spiral comet is full (still not filled up, the level is not enough before adding 4 levels, is there any Add it, this is the killer of our judo brushing PK) Jump cancel after cancel (must be added) Physical critical strike at level 10 full physical critical strike (can be added or not, if there is a chaotic stick, the effect is obvious) The skill of stealing the teacher thunder back fall 1 level is enough (10% chance of shock, a spiral comet crit kills after shocking the uncle last time, and now I think of it, I’m still sweating). It’s absolutely enough to finish the SP task. Added a little… The following is obscenity~! ~! ~! ~! After awakening, grab the sleeve at level 10 full (must be added, when you think about PK, you are a mobile grab and violent grab people just pass by, and they are all caught by you…) Before the tornado is full, take a crit potion to attract A lot of monsters, including BOSS, directly kill me because of this skill. To emphasize, after the tornado is issued, even if no one is caught, it will be a tornado in place. During the PK, I will force people in the corner and send out how many groups of P’s good stuff. Above is my 47-level judo’s actual combat experience. Please Point out that welcome to discuss PK only in the second stage, mainly because you are not convinced and have nothing to do. Only when you find nothing to fight, you have lost a lot of experience. I vowed again that I will never fight with nothing and roaming again. Two disgusting occupations.

Judo combo method

Throwing→Normal Attack*4→Forced-Back Drop→Helix Comet Fall
Note: It is best to wear gloves or an oriental club. In the 4th round of a normal attack, use the back throw quickly. It takes more practice to make a continuous throw before it is easy to use. Judo must be learned.
  2、
Jump → whirlwind leg → empty hammer → normal attack*1 → back drop
Note: This is mainly to start with the whirlwind leg→empty twister. The ordinary attack after the empty twister needs to be used before the empty twister falls to the ground, otherwise it will not be able to catch the back fall.
  3、
Normal attack*3 → uppercut → normal attack*1 → back throw → lower kick → forward kick → brutal collision → throw
Note: It is best to use a violent catch, but this set of combo hits is not 100%, and requires judo to be hard and straight, the network speed cannot be blocked, and the response must be fast. Use the savage whip and then throw it.
  4、
Normal attack*4→Upper punch→Front front X→Normal attack*2→Upper punch→Normal attack*3→Throwing→Normal attack*4→Back drop→Spiral comet
Note: The weapon requires the Oriental stick. Pay attention to the distance when you go forward X. Sometimes you need to pull back 2 steps before running forward to attack, or wait for half a second to about 1 second before running forward to attack. After throwing, press and hold the front fast Four normal attacks→back throw, and then madly press the spiral comet in the back fall. When the height is not enough, it will work around to reduce the general attack.
  5、
Tornado leg→empty hammer→normal attack*1→back throw→throwing→normal attack*3→upcut→savage collision→normal attack*3→back drop→helical comet fall
Note: This is an advanced combo technique for judo. The best starting position is in the corner, so that the first throw can bounce off the wall, so that the subsequent combos can be continued. As for the protection, It depends on the skill level.

Judo combo

The magical skill of eagle stepping is also, people who nod their heads without moving their tails.
Neck-breaking BT skills, just like a brick attack
Whirlwind legs

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