Ultimate Guide to Black Sea Equipment and Gameplay

First of all, I wish you all a Happy New Year. Then, I may be a little late to post this Black Sea Guide. Because it is the Spring Festival, I have been doing other things, so I am a bit lazy to post.

Dian Tao Lin

First of all, the first equipment introduced is Denlin, the quality inspector of the Black Sea. After the electric set, which already has strong group clearing ability, is equipped with Lin, it can be said to be the top in the Black Sea in terms of clearing monsters. At the same time, the insulation in the electric set Gloves, arc fuses and other props can also be used to assist teammates. The only disadvantage of electric sets is that they are weaker against single bosses than those with powerful output sets.

The ability to clear the crowd????????????????????

One-on-one ability????????????

Single pass capability????????????????????

Recommendation index????????????????

1. Performance in clearing monsters in actual combat

(Recording environment is depth 1000)

2. Actual boss performance

(Recording environment is depth 1000)

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baseball cover

1. Regular Baseball

The second introduction is the baseball sleeve. As a veteran strong player in the Black Sea last season, the baseball sleeve is not as good as before in this Black Sea, but it is still strong. There are many variants of its equipment. , the first thing introduced here is the regular equipment of baseball, that is, six pieces of baseball when going out, souvenirs are given priority to bring the parts with better core or panel entries of the set, such as baseball’s AOE output core love tape, and three eggs with double attack entries. Sports and more.

2. Attack Baseball

This set is a baseball set with an attack panel stacked on top of it. Because baseball damage will be affected by attack power, the attack panel is raised at the beginning to improve the baseball output in the game. The character can use a character with a high initial attack.

(Saya is the character with the highest attack panel in the current version)

3.Breaking baseball

Similar to the above set of ideas, but using critical hits as the main method, because baseball can now critically hit, so the output will also be affected by critical hit rate and critical damage, and Zach’s critical damage panel is +100 after upgrade % of critical hit damage, so it is higher than all characters, and it is far ahead in terms of critical damage. Coupled with “Heart of Holy Flame” and critical hit rate, the overall output expectation will be higher than that of ordinary attack panel sets. high.

4. Turtle Shell Baseball

The principle of this set is relatively complicated. First of all, it needs to be stated that the turtle shell souvenir cannot be used when spending Black Sea coins in the Black Sea store, because gold coins and Black Sea coins are two independent systems, but this does not mean that there is no way to stack them. Yes, you just need to use other methods to obtain gold coins and spend them.

The energy converter is used here to obtain gold coins, because the Black Sea will return a shield at the end of each wave, and this return shield can trigger the energy converter, which means that a large amount of gold coins can be obtained at the end of each wave, and then combined with a pen and unlocking If the hotline keeps throwing grenades, you can spend money to stack turtle shells to get a large amount of collision damage bonus.

(As for the character, you can use a character with a high panel. Due to the module, Lin’s attack power is only 3 points behind Saya. 3 points of attack power are exchanged for 3 clones. However, when using baseball as the main output, the clone Generally, it cannot be used, and its main function is generally reflected in clearing monsters at the beginning, and if you are lucky enough to buy electric gloves and insulating gloves in the game, you can assist yourself)

As for who has higher output between this set and the attack baseball set, first of all, the turtle shell, thorn rose, and polite helmet are an independent multiplication zone, and the attack power is also an independent multiplication zone, so which set has higher output depends on who provides it. Bonus income is more.

The following is the relationship between multipliers and returns for attacking baseballs

188×(1+0.5+0.75)=423

(0.5 is a helmet fully plated with courtesy, 0.75 is a helmet fully plated with thorns and roses)

The following is the relationship between multipliers and returns for turtle shell baseballs

127×(1+0.5+0.75+3)=666.75

Obviously, the initial total income of the turtle shell set will be greater than the attack set, but this does not mean that the turtle shell set has no shortcomings. First of all, it relies on the coating of the turtle shell, and at the beginning, you need to click on the pen, energy converter, turtle shell, Unlock the hotline to stack turtle shells, and you cannot buy auxiliary equipment until the stack is completed.

Secondly, because it started with a pen and a lock-picking hotline, it caused too much damage to the attack panel. In the game, you need to prioritize attack badges to make up for it. And because the turtle shell provides a lot of collision damage, it will cause spike badges (collision damage). ) has been diluted to a certain extent, causing the overall effect to be weaker than the attack badge. Therefore, the turtle shell set can only prioritize the attack badge to increase the output space.

Compared with the attack set, it does not have too many restrictions, and you can play relatively freely. No matter which badge you click, there will be a lot of room for improvement.

The ability to clear the crowd????????????

One-on-one ability????????????????????

Single pass capability????????????

Recommended index????????????

5. Precautions

It should be noted that in Depth 1000, baseball will not be able to hit the laser monster while standing still. You need to run back and forth to kill the laser monster immediately when it comes out, otherwise the following situation will occur.

6. Performance in clearing monsters in actual combat

(Recording environment is depth 1000)

7. Actual boss performance

(Recording environment is depth 1000)

====================================

Two golden swords

As a powerful suit outside of the Black Sea, Knife Er possesses unparalleled damage at its peak when it debuts. However, compared with the range AOE of the electric suit and baseball in the Black Sea, the air blade cannot penetrate infinitely, so it will be at a disadvantage in terms of crowd clearing ability. It has disadvantages and has a violent vacuum period, but the above problems can be perfectly solved with Jinzha.

First of all, Jinza’s windmill is also a range attack, which can make up for the lack of ability to clear the group. After carrying the birthday cake, the range will be further increased, and Jinza is highly mobile, making it easy to clear monsters back and forth.

(It is best to recommend a module)

The ability to clear the crowd????????????????

One-on-one ability????????????????????

Single pass capability????????????

Recommended index????????????

1. Infinite Windmill

Because Jinza’s windmill has a mechanism, that is, after releasing the windmill, it can continue to windmill as long as it does not land. There are three ways to avoid landing. One is to hold it up with teammates, the other is to keep jumping, and the third is to keep on the big windmill. Obtaining flight during the windmill process is generally difficult to achieve because the normal flight state is difficult to interrupt, except for bamboo dragonflies and kites, but the conditions for both interruption and flight are relatively harsh.

Is there a more convenient and simple method? The answer is yes, it can be done by using the game’s no-fly mechanism. After obtaining flight, first release the windmill in the no-fly environment, and then transfer to the windmill during the process. It is not a no-fly scene, and the beacon floor in the Black Sea is a no-fly scene, but it is a little difficult to operate and requires more practice, because only stepping on the floor is no-fly, and jumping will leave the flight state. , so you need to cut twice in advance, and then jump and windmill at the same time.

(It is recommended to set the joystick to slide up to jump)

(It will be easier to get stuck when operating at the edge of the beacon)

2. Performance in clearing monsters in actual combat

(Recording environment is depth 1000)

3. Actual boss performance

(Recording environment is depth 1000)

====================================

Du Tao Lin

In the abyss, there is a poisonous trap with a powerful ability to clear the crowd. In the black sea, this kind of pattern is full of monsters. What kind of chemical reaction will be born? The answer is, no.

First of all, Du Er’s damage method is slower, because it needs to hack the target first, and then there will be a line connected to the target. The traffic attack will then move from the line to attack. Compared with the electric set, the elemental effect will be directly released. In terms of chain lightning being passed between monsters, this method of dealing damage is really difficult, and because there are certain upper limit rules for hacking targets, this means that the poison bag cannot be spread as much as it likes in the Black Sea, and even the traffic flow The attacks cannot be carried out in a wide range, because when there are too many hacked targets in the Black Sea, only the units close to you will trigger the flow attack, which makes the poisonous sleeve, which already has an advantage in damage, even worse.

The ability to clear the crowd????????

One-on-one ability????????

Single pass capability????????

Recommended index ????

1. Performance in clearing monsters in actual combat

Ahem, yes, the first single-pass depth 1000 failed set was born, but I think if the development is better, there should still be some hope for single-pass.

2. Actual boss performance

Because the single pass failed at 1000, the video shown here is for a depth of 800. If the character is Hill, it should be faster.

====================================

Finally, the content of this post ends here. If there are more gameplay and equipment reviews in the future, I will continue to add them. When depth 3000 is opened, I will also re-test the single-pass situation of each set. Thank you. can see here
2024-02-10 20:24:29
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