Top sales of games and consoles in Japan – Week 17

Still offbeat, back to the top sales of games and consoles in Japan for week 17. This period was dense in releases since we find in particular a headline from Konami with eBaseball Powerful Pro Baseball 2022 on PS4 et Switch. In the rest of the top, many releases are also to be declared while old titles of the Switch continue to prevail. So let’s see how these titles perform in the rankings of Famitsu.

Top game sales in Japan

Game

Editor

Platform

Sales of the week

Total sales

eBaseball Powerful Pro Baseball 2022

Konami

Switch

92 724

/

eBaseball Powerful Pro Baseball 2022

Konami

PS4

54 539

/

Kirby and the Forgotten World

Nintendo

Switch

29 281

618 481

Mario Kart 8 Deluxe

Nintendo

Switch

11 872

4 579 625

Yomawari 3

Nippon Ichi Software

Switch

11 129

/

Minecraft

Microsoft

Switch

7 841

2 612 444

Super Smash Bros Ultimate

Nintendo

Switch

6 372

4 583 533

Hyperdimension Neptunia : Sisters VS Sisters

Compile Hearts

PS4

6 268

/

13 Sentinels: Aegis Rim

Atlus

Switch

6 017

33 216

Pocky and Rocky Reshrined

Natsume Atari

Switch

5 747t

/

Very popular in Japan, baseball squats the first two places of the top sales of games with eBaseball Powerful Pro Baseball 2022with an advantage for the version Switch. Kirby and the Forgotten World completes the podium of the week. 13 Sentinels: Aegis Rim remains in the rankings for its second week with just over 6,000 sales.

Console sales in Japan

Console

Sales of the week

Previous week’s sales

Total 2022

Total

Nintendo Switch

57 490

60 289

1 603 715

24 523 216

PS5

17 681

11 259

345 012

1 568 347

Xbox Series

6 025

5 742

55 876

184 534

Nintendo Switch

Nintendo Switch Lite

Nintendo Switch Oled

16 389

8 155

32 916

The trend remains the same in the top console sales, just over 30,000 sales from Nintendo Switch OLED allow the console to Nintendo to stay around 60,000 salesfar ahead of PS5 et Xbox Series. The dynamic of the hybrid platform is relatively weak at the start of the fiscal year, it will be interesting to see if the release of many titles typed for the Japanese market will succeed in reversing the trend.

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