Still offbeat, back to the top sales of games and consoles in Japan for week 17. This period was dense in releases since we find in particular a headline from Konami with eBaseball Powerful Pro Baseball 2022 on PS4 et Switch. In the rest of the top, many releases are also to be declared while old titles of the Switch continue to prevail. So let’s see how these titles perform in the rankings of Famitsu.
Top game sales in Japan
Game | Editor | Platform | Sales of the week | Total sales |
eBaseball Powerful Pro Baseball 2022 | Konami | Switch | 92 724 | / |
eBaseball Powerful Pro Baseball 2022 | Konami | PS4 | 54 539 | / |
Kirby and the Forgotten World | Nintendo | Switch | 29 281 | 618 481 |
Mario Kart 8 Deluxe | Nintendo | Switch | 11 872 | 4 579 625 |
Yomawari 3 | Nippon Ichi Software | Switch | 11 129 | / |
Minecraft | Microsoft | Switch | 7 841 | 2 612 444 |
Super Smash Bros Ultimate | Nintendo | Switch | 6 372 | 4 583 533 |
Hyperdimension Neptunia : Sisters VS Sisters | Compile Hearts | PS4 | 6 268 | / |
13 Sentinels: Aegis Rim | Atlus | Switch | 6 017 | 33 216 |
Pocky and Rocky Reshrined | Natsume Atari | Switch | 5 747t | / |
Very popular in Japan, baseball squats the first two places of the top sales of games with eBaseball Powerful Pro Baseball 2022with an advantage for the version Switch. Kirby and the Forgotten World completes the podium of the week. 13 Sentinels: Aegis Rim remains in the rankings for its second week with just over 6,000 sales.
Console sales in Japan
Console | Sales of the week | Previous week’s sales | Total 2022 | Total |
Nintendo Switch | 57 490 | 60 289 | 1 603 715 | 24 523 216 |
PS5 | 17 681 | 11 259 | 345 012 | 1 568 347 |
Xbox Series | 6 025 | 5 742 | 55 876 | 184 534 |
Nintendo Switch | Nintendo Switch Lite | Nintendo Switch Oled |
16 389 | 8 155 | 32 916 |
The trend remains the same in the top console sales, just over 30,000 sales from Nintendo Switch OLED allow the console to Nintendo to stay around 60,000 salesfar ahead of PS5 et Xbox Series. The dynamic of the hybrid platform is relatively weak at the start of the fiscal year, it will be interesting to see if the release of many titles typed for the Japanese market will succeed in reversing the trend.
What is your feeling about this?