Best settings for Out of the Park Baseball 23

Out of the Park Baseball (OOTP) 23 offers users a wide range of different settings and customization options. Users can tweak player rating scales, injury settings, for even more involved components like Free Agent Draft Planning and League Design as you see fit. But should you fine-tune the settings, for a more realistic experience, in OOTP 23? Let’s review our recommendations.

Global settings

  • Usa the complete scouting system
  • Usa 20-80 player rating scales
  • Usa the coaching system

We recommend using scouting and coaching systems, for a much more powerful challenge. And as for the rating system, we recommend that you use the 20-80 rating scale. This scale is used by real MLB teams to gauge how players currently rank in various categories and what those athletes might look like in the future.

If you need an introduction to how this scale works, here’s what each value means, for Baseball America:

  • 20: Male
  • 30: Poor
  • 40: Below average
  • 45: Marginal average
  • 50: Media MLB
  • 55: Above average
  • 60: More
  • 70: Over-Over
  • 80: High-end elite

Players and Facegen

  • Skills injuries
  • Setting up the frequency of short- and long-term injuries on High or Very low
  • Keep the active player personality settings
  • Keep close player development system or to 1, but change the setting slightly higher (~ 1.05) if older players tend not to regress and slightly lower (~ .95) if the opposite occurs
  • Don’t disable player development

For a realistic experience, keep the wounds. However, there are three key injury settings to really fine-tune: Normal, High, or Very Low. Normal is the classic OOTP setting. High is the setting that most represents professional baseball injuries. Very low keeps the injury countdown considerably. While there are other injury settings, these are the ones to focus on, with a high preference for High or Very Low. We want to note, however, that injuries in Out of the Park Baseball occur very frequently, even in Normal. If you want a more automated experience, it might be best to keep it low. But for a more authentic experience, keep it up.

Also, be sure to tinker with the player development system. This can really only be fine-tuned with a lot of playtime. It takes quite a bit of time to analyze how quickly or slowly players can regress in OOTP. That’s why it’s a good idea to keep this value at 1, or increase or decrease it from time to time, to test the results and see if the new system works better.

Related: Top Potential Customers in Out of the Park Baseball 23

AI settings

  • Keep the trading difficulty in half or increase it slightly
  • Push your trading preference slightly closer to “Favorable outlook

As for the trading difficulty, tune it according to your preferences. However, we want to note that the trading difficulty at Normal provides a solid challenge. So, feel free to keep it in the middle or raise it slightly.

Also, maybe fine tune your trading preferences to favor potential customers a little more. A good amount of trades on an annual basis have prospects that go back and forth. But don’t push it too far in that direction.

As for everything else, these settings are really up to you. “Almanac” may not be of much use to you unless you want to use HTML or MySQL to distribute OOTP data. “Online League”, as the name suggests, are settings for online games with multiple users. “Database” is for the files found in the game, while the league settings have mainly to do with MLB rules, division structures and so on.

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