DLSS 5 Spotted in NBA 2K27 Files, Modders Get It Running in Control

An experimental NVIDIA DLSS 5 library has surfaced within the early-access files of NBA 2K27, offering a preliminary look at the company’s upcoming Neural Rendering technology. According to reporting from Windows Report, the file designated as nvngx_dlssnr.dll measures approximately 158 MB and holds the runtime components for DLSS 5, signaling that development may be moving closer to an official rollout for GeForce RTX 50 series graphics cards this fall.

Modders Implement DLSS 5 in Control

Members of the RenoDX modding community managed to extract the library and load it into Remedy Entertainment’s Control, a game that features no official support for DLSS 5. According to testing shared online by community members, the experimental implementation currently operates exclusively on character models rather than rendering the entire scene. The modded integration features seven distinct Neural Rendering styles that alter character visuals, giving tech enthusiasts an early window into how future updates might modify lighting and rendering pipelines in existing titles.

Performance Impact and Technical Hurdles

Because the implementation relies on early-access files rather than an official developer integration, significant technical hurdles remain. Windows Report noted that high dynamic range (HDR) does not function correctly with the current library build, forcing the RenoDX team to conduct their testing exclusively in standard dynamic range (SDR). Furthermore, enabling the Neural Rendering filter triggered a performance drop of nearly 50 percent on an NVIDIA RTX 5070 Ti while running the game at a 4K resolution.

Broader Hardware and Software Context

The discovery arrives as NVIDIA continues to expand its graphics feature set alongside strong financial results, having recently reported $96.2 billion in revenue driven by sustained artificial intelligence demand. While NVIDIA previously confirmed that upcoming titles such as Gears of War: E-Day will utilize RTX Mega Geometry, the appearance of the DLSS 5 runtime inside NBA 2K27 points to wider internal testing. Industry observers expect more concrete details regarding DLSS 5 and hardware requirements as the anticipated fall launch window approaches for RTX 50-series hardware.

Editor-in-Chief

Editor-in-Chief

Daniel Richardson is the Editor-in-Chief of Archysport, where he leads the editorial team and oversees all published content across nine sport verticals. With over 15 years in sports journalism, Daniel has reported from the FIFA World Cup, the Olympic Games, NFL Super Bowls, NBA Finals, and Grand Slam tennis tournaments. He previously served as Senior Sports Editor at Reuters and holds a Master's degree in Journalism from Columbia University. Recognized by the Sports Journalists' Association for excellence in reporting, Daniel is a member of the International Sports Press Association (AIPS). His editorial philosophy centers on accuracy, depth, and fair coverage — ensuring every story published on Archysport meets the highest standards of sports journalism.

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