Manon is a Power-Type mid-range fighter with a judo-inspired moveset. She is one of seven new characters added to street fighter 6‘s, bringing the total number of intermediate ranks to 12. But what makes Manon stand out is her Medal Level system, which gives her a permanent buff after every special cast.
While this system improves her gameplay and adds surprise to her combos, it can confuse new Street Fighter 6 players trying to master Manon. This guide therefore provides players with a full list of moves, effective combos, and information on her fighting style to help them understand the nuances of the Manon archetype.
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Manon Medal Tiers Explained
The medal level is an ongoing fight buff. Every time Manon successfully executes a Command Grab that knocks down her opponent, she gains a Medal point. At a maximum of five points, her Medal of her ability increases her grapple damage to an impressive 2960 per cast, surpassing even powerful fighters like Zangief.
Medal levels do not reset between rounds and last until the end of the match. However, it’s worth noting that only specific releases, which require different inputs, contribute to the buff. Only Overthrown y Manège Doré you will earn player medal points.
Manon Strategies
As a judoka, Manon must break through the enemy guard to fight. She employs a variety of control movements with her lights and media to push, draw, and position herself for a pitch. However, her reliance on her hand-to-hand combat puts her at risk of punishment.
Another key strategy for Manon is to improve her shooting. She will need to level up her Medal, the icon shown below her Vitality Bar, to amplify her grabs.
Prioritize command holds in the first round
Manon needs Command Grabs to max out her Medal. One way to achieve this is by using her special move, Manège Doré, to secure at least five knockdowns in the first round. Doing so will ensure that the Medal effect carries over to the second round, increasing your grab damage by up to 30%.
A Command Grab is a grab move executed via a special input, not the one done with the Throw button.
Mix highs and lows when checking
Two primary principles of Judo, Kata and Randori, must be employed in Manon’s style of play and strategy. Kata refers to your non-special, light, medium, and heavy combos; meanwhile, Randori reciprocates her spontaneous and unpredictable combos. To balance Kata and Randori while playing Manon, mix high kicks and punches with short counterparts. Keep the opponent guessing and feint whenever possible.
Manon’s Down Special is a fake turn that players can use as their main feint.
Keep the fight midrange
Thanks to her long legs, Manon has good range in the midrange. She can create the illusion of a safe distance for the opponent and lash out when they don’t expect it. That is why she must control the opponent frequently to keep them in the desired space.
Manon’s move list
With only 16 uncommon moves, Manon has one of the least extensive move sets in Street Fighter 6. He has six unique attacks, five special moves, three special arts, and two throws. The permanent medal level buff from her makes up for her narrow move list.
Mover
Description
Type
Reverence
palm heel
single attack
Tomoe Derriere
reverse sweep
single attack
to the ground
Punch and kick combo
single attack
aloft
Two hit high kick
single attack
Time binds
Two-hit body jab
single attack
Longed
Uppercut-overhand
single attack
Golden Carousel
Deashibarai
special move
round point
spinning wheel kick
special move
Clear
push kick
special move
Reversed
Girando Deashibarai
special move
Great Whipped
Spinning Back Kick
special move
Arabesque
sliding kick
special art 1
Star
spinning kick combo
special art 2
pas de deux
ballet dance combination
Special Art 3
Ouchi Gari
leg trip
To throw
Uchi Mata
Outside leg trip
To throw
The best combos for Manon
The ideal order for Manon combos is check, break, pull. Passing involves using your lights and means to identify an opening, breaking involves starting a combo with a back kick. Throwing is when you use a grappling technique to finish off the opponent.
Para nascent combo: Drive Impact + Reverence + Knockdown
classic controls
modern controls
Heavy Kick, Heavy Punch + Heavy Back Punch + Neutral Punch QCF
DI + Back Heavy + Down Especial
While it’s in Manon’s interest to keep her Drive Gauge, she needs it to get shots, especially against defensive opponents. With this beginner combo, she performs a block-breaking Drive Impact, then sends the enemy airborne with a heavy punch and knocks them back for a Medal point.
Combo intermedio: Medium Punch + Cancel Drive Rush + Reverence + Reverse + Pas de Deux
classic controls
modern controls
Medium Punch + Double Tap Forward + Back Heavy Punch + Neutral Punch QCF + Neutral Punch Double QCF
Medium + Double tap Forward + Back Heavy + Down special + Down special Heavy
This in-between combo is in the perfect order: it starts with a check move, then armor breaks, and concludes with a sequence of grappling techniques. The only downside is that his first half is punishable, requiring careful leg and strike checks up front.
Advanced Combo: Medium Punch + OD Dégagé + Medium Punch + Rond-Point
classic controls
modern controls
Mid punch + Neutral kick QCB + Mid punch + Neutral kick QCF
Medium Hit + Overdrive Back Special + Middle + Forward Special
The Dégagé en Rond-Point is a long-range combination primarily to regain command of the ring. It has a powerful knockback effect that can easily corner the opponent, leaving them vulnerable to follow-up combos or finishing special arts. The only drawback is that it requires precise timing and is difficult to master.
Tips to win with Manon
Because Manon’s move list is inspired by judo, he must fight with the Seiryoku Zenyo principle in mind. This principle seeks to maximize efficiency by balancing energy consumption. For Manon, this corresponds to taking into account her Drive Gauge and Medal Level as she fights.
Here are some other advanced tips:
- Exploit anti-aircraft moves. Manon’s crouch strikes, for example, cancel out enemy airstrikes and smash them to the ground for a follow-up combo.
- Overdrive for more range. When catching up for a pitch, press the Drive Gauge button to cover longer distance and execute a stronger catch.
- Spin through projectiles. Manon’s Down Special is a spinning feint. Use this move to evade enemy projectiles and cover ground at the same time.
- Arabesque to escape from the corners. When cornered, use Manon’s tier 1 special art, Arabesque, to turn the tables. This technique not only allows Manon to escape from the corner, but also puts the opponent in that same disadvantageous position.
How to Counter Manon
Considering Manon’s mid-range reach and Power-Type archetype, long-range tricky fighters like JP and Dhalsim They are the best accountants. They can keep Manon at bay, interrupt her combos with projectiles, and finish her off with little to no physical combat.
Experienced players will also be able to counter Manon with close range speed archetypes like Juri’s. But that counter-strategy requires quick reaction time and excellent reading or anticipation.
street fighter 6 is now available for PC, PlayStation 4, PlayStation 5, and Xbox Series X and S.
2023-06-06 20:34:45
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