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12 cameras and 50 images per second: this is the 3D system to tune in to the maximum with offside

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It is used for the first time in the European Super Cup and will also be used in the World Cup and the Champions League.

The new offside detection system.FIFA
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Artificial intelligence came to help football. Electricity WHERE, which gives referees the ability to reduce errors, will have as of today a new 3D technology tool to examine goals scored in a dubious position. UEFA debuts in the Real Madrid-Eintracht match of the European Super Cup the Semi-automatic offside. This method, which will also be used in the next edition of the Champions League and in the World Cup in Qatar, operates thanks to 12 cameras that will control 29 body points of each footballer at 50 images per second and the ball, which will have a built-in sensor. 500 data per second can be sent to the video referee room.

The system, which has already been used in the Arab Cup and the Club World Cup, detects the position of the players and the ball and then converts the images into 3D captures, which reliably discover if the player is in the correct position. a illegal position.

The 12 cameras focus on the parts of the player’s body that could cause them to be offside (foot, knee, heel, arm, shoulder, head…) due to their forward position. This mechanism can determine the offside by millimeters. The automatic animation of the play begins to be created at the moment in which the referee detects a possible irregular position. Within a few seconds, the 3D animations are transmitted to the VAR control room. They can also be offered on video scoreboards in stadiums for viewing by coaches, players and the public.

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